eye-eye-ai
Anatomy of a Claude Code Request** is a live **3D Architecture Map**: it turns software architecture into a navigable 3D model where motion and visual effects *carry meaning* — colour is category, glow is activity, wiref
Core trick
Renders a navigable 3D architecture graph where color encodes category, glow encodes activity, and particles trace data flow along conduits.
Description
Anatomy of a Claude Code Request** is a live **3D Architecture Map**: it turns
software architecture into a navigable 3D model where motion and visual effects
*carry meaning* — colour is category, glow is activity, wireframe-vs-solid is
build status, particles along a conduit are data flow, an orbiting satellite is
an AI agent at work. You fly through the system, swap **Lenses** (Logical ↔
Deployment ↔ Request-flow), and watch AI-proposed changes light up their "blast
radius" before you approve them.
The map's subject is **how a Claude Code request actually works** — your prompt
travelling from the terminal, down through the API/serving layer, into the GPU
inference fleet, and back as streamed tokens. The architecture shown is an
honest *common-sense model*, not leaked internals, and that's the whole thesis:
> a 3D map lets you reason **spatially about any system** — even a black box you
> can't read the source of.
It's deliberately self-referential — the demo visualises the very pipeline that
generated it.
**The meta angle (our headline):** this project was **built by a fleet of Claude
Opus 4.8 agents** running in parallel, conducted by a human director through a
custom tmux orchestration. The build process is itself part of the story — a
human directing a team of AI engineers, each in its own worktree, coordinating
only through a shared "seam." See §7.
+ all-Docker on a DigitalOcean host behind a shared Caddy.
The linked repo returns 404, so it was deleted or made private.