TimeFold
TimeFold - TIME TRAVEL — Step Inside Any Moment in Time.
Core trick
Gemini writes Blender bpy scripts, renders the scene from four viewpoints, and a critic reviews those renders to drive repairs.
Description
TimeFold - TIME TRAVEL — Step Inside Any Moment in Time.
What if you could step inside a historical photograph, walk beyond its original camera frame, and explore the same place across centuries?
TimeFold - TIME TRAVEL transforms text, images, and video into navigable 3D environments. Users can explore historical locations, move freely through reconstructed spaces, and travel between past, present, and imagined futures while preserving spatial continuity.
Unlike AI video generators that produce fixed camera sequences, TimeFold - TIME TRAVEL creates interactive worlds that can be explored from entirely new perspectives.
Powered by Gemini 4 Argon, our system implements a closed-loop world-building process: generate a 3D scene, render it, inspect the result, identify inconsistencies, and iteratively repair the environment.
We’re solving a fundamental limitation of visual media: photographs and videos preserve what a camera saw, but not the explorable world around it.
Applications include historical education, cultural heritage, urban planning, forensic visualization, and immersive storytelling.
Every place has a history. Every moment deserves a world.
README excerpt
# TIME TRAVEL: Autonomous 3D World Generation & Causal Simulator Autonomous 3D World Authoring, 4-View Adversarial Critic & Counterfactual Causal Simulator powered by **Gemini 4 Argon**, **MoGe-2 metric 3D depth calibration**, and headless **Blender 4.1 (`bpy`)** procedural synthesis. --- ## 🌟 Highlights & Capabilities - **Metric Grounding & Floorplan Extraction**: Uses MoGe-2 monocular depth estimation to calibrate metric camera intrinsics/extrinsics, generating annotated 2D SVG floorplans and 3D point cloud reference frames. - **Autonomous Procedural World Authoring (Blender `bpy`)**: Gemini 4 Argon generates unrestricted Python `bpy` scripts to build rich 3D architectural models with procedural materials and PBR textures. - **4-View Closed-Loop Adversarial Critic**: Automatically renders from four vantage points (Original Cam, Low Angle, 3/4 Perspective, and Normal/Wireframe) to score alignment, discover geometric errors, and self-correct across refinement rounds. - **Multi-Branch Counterfactual Causal Simulator**: Branch forward and backward through architectural eras (e.g. 1206 Romanesque, 1566 Renaissance renovation, 1938 War damage, 2026 Counterfactual restoration) with interactive 3D scrubbing and comparative timeline exploration. - **Interactive WebGL Workbench**: Three.js viewport with GLTF mesh streaming, wireframe overlays, bounding box inspectors, timeline scrubber, and telemetry analytics. --- ## 🏗️ Architecture ``` ┌──────────────────────────────────────