astra-vs-human
Astra vs Human asks whether humans are cleverer than agents or agents are just faster.
Core trick
Generates logic puzzle packs under a shared clock, scoring human and agent solvers on identical unseen rule sets.
Tags
Description
Astra vs Human asks whether humans are cleverer than agents or agents are just faster. An agent invents short, slightly novel logic mini-games (LinkedIn-Games flavoured, not carbon copies). Both sides get the same rules and the same clock: humans read, then Start unlocks human and Learner together. Packs vary so neither side can lean on memorised tricks from Tango or Queens. Tonight Astra’s Learner is slow but legal; the interesting bet is whether Decision Models or coded solvers later flip who wins on clever vs fast. Built at OpenAI × Lovable GPT-6 Astra London. Live:
[astra-vs-human.vercel.app](https://astra-vs-human.vercel.app/)
README excerpt
# astra-vs-human  **Are you cleverer than the agent, or is the agent just quicker?** Play: [astra-vs-human.vercel.app](https://astra-vs-human.vercel.app) · Demo: [Loom](https://www.loom.com/share/b549d07622694c8c9b1d9b31f2e38f60) · Craft: [Lovable](https://paper-play-board.lovable.app) **We score the pattern carried forward, not the class recognised.** OpenAI × Lovable **GPT-6 Astra Hackathon London** · Tue 6 Oct 2026. ## How to run Node 20+ and pnpm 11. ```bash pnpm install cp .env.example .env.local pnpm dev ``` Open [http://localhost:3000](http://localhost:3000). Put `OPENAI_API_KEY` in `.env.local` for live Learner calls. Optional `OPENAI_MODEL` defaults to `gpt-6-astra`. That file stays gitignored. Cached packs and `GET /api/pack` run without a key. Offline checks (no paid model call): ```bash pnpm check:puzzles node scripts/check-battle-ground.mjs node scripts/check-game-generator.mjs node scripts/check-model-learner.mjs node scripts/check-game-learner.mjs ``` ## Fairness (Human | Agent) - Match length is Deep (one family, five boards), Tour (one board from each family), or Blitz (3 minutes a side). - Saved matches can still carry family marks (novel first, disliked later). The setup screen does not ask for them. - Clocks, game marks, and Next live in the top bar. The boards stay put when you advance. Next only moves you. - One pack and seed per round index. While the sides are on different rounds they see different boards. - Indepe